I have an idea for a smartphone app that involves the
diagnosis of health problems. This app would be called Diagnet, where the user
would be able to follow a series of prompts that will determine what kind of
illness they might have. I realize that there might be apps out there that
might function like this one and that simply going on a website is an option,
but this app would be the culmination of all of them combined plus more. This
app would utilize the phone’s built in GPS system where it can direct the user
to specialist or even general doctors to get a full diagnosis. The app would
generate its questions from websites such as WebMD and Mayoclinic but would
also be able to take liquid samples and temperature readings through the use of
an external unit that plugs into the phone’s power port. From these readings,
the app will generate a document to the cloud with the users results as well as
family history and personal information that only the user can reach. This app
would cost $4.99 US and the attachment would be available for purchase online
through a redirect from the app’s site for $19.99 US. Keep in mind that the app
can be used without the attachment as a means of a quick diagnosis but the
attachment would make the most of the app’s intended purpose. In the hopes that
the medical board approve and partner with the app to make it official, the
implementation of a live chat with a doctor through the app would become
possible and the need to wait at the doctor’s office will be cut exponentially
so people with moderate to serious health conditions can get the quick help
they need by cutting out the middle man and getting to the root of their
illness.
Thursday, August 4, 2016
Week 3 EOC: My Demographics
Milennials, the dirty word of this generation it seems. For
some it is a term describing those who lack the respect for simpler times,
those who take things for granted, and those who are so caught up with
themselves and technology that nothing else matters. For others it is just a
classification, like baby-boomers and gen x-ers. Now for the textbook
definition, “Millennials, or Generation Y, are people born between 1979 and
1994.” (MKTG, PG 55) It is as simple as that but much like every generation
before my own, there are marketers that gear their intentions on selling us
things that they believe peak our interest. “Millennials may be the most
tech-savvy generation yet, spending more time surfing the Web and on social
media than they do watching television, listening to radio, or reading
newspapers, but they still use and value traditional media.” (MKTG, PG 55) While I myself cannot speak for the majority
of millennials, I do not prefer social media when compared to the more modest
and old-fashioned ways of communication, but as for being on the internet, that
is a must for anyone nowadays. As for being a Hispanic millennial on the cusp
of being slightly older to the newest generation (Gen Z), I am in tune with my
culture while being fully aware that I am an American, with being born and
raised in the states. Thus comes the issue of where I stand in the demographics
realm, where I can either choose to be lumped with primarily being a millennial
or being marketed to as a Hispanic. “With such a large number of children being
raised inside the United States, it should come as little surprise to
researchers that eighty percent of the Latino population prefers English or
bilingual programming.” (MKTG, PG 57) “Univision and Telemundo, the largest
Hispanic broadcast television networks, both have English subtitles on their
prime-time telenovelas, and Univision broke its all-Spanish programming
tradition by interviewing Republican presidential hopefuls in English with a
Spanish translation.” (MKTG, PG 57) Both these quotes relate to my personal
demographic as well as my family’s, with such programming being a staple of our
household. To conclude, I believe I am in the position of being targeted by
marketers and companies for both aspects of my makeup, as a millennial in-tune
with the internet age and as a Hispanic who still prides himself in his
culture.
Week 3 EOC: Making Money for Good
There are millions of companies across the world that
produce a product for the betterment or convenience of the consumer, but how
many of those companies give back, with their intentions not solely on making a
profit? TOMS and Newman’s Own are such companies that give to those who are
needy, in either being a one-for-one operation or just giving all profits to
charities. For this topic matter, I have found a company that gives back to an
institution with the same problem no matter where it is located. The company in
question is Yoobi, a school supplies company that gives back school supplies
for every item purchased, whether it be scissors, crayons, pencils, etc.
Schools across the country face the problem of not being able to provide their
students with the adequate supplies that they need on a yearly basis, where the
burden is either taken upon by the parents, which might not be financially able
to afford such supplies, or the teachers themselves out of their own pockets
and good of their hearts. “The report, "Today's Teachers: School Supply
Purchasing Dynamics and Behaviors," surveyed almost 1,000 K-12 public and
private school teachers in the United States about their purchasing behaviors.
The online survey was conducted in February 2015.” “According to the report,
teachers expect to spend a total of about $500 on school supplies by the end of
this school year, 47 percent of which will come from their own pockets. About
one third of teachers expect to spend more on school supplies this year than
last.” Keep in mind that this is a recurring problem facing teachers and
parents alike due to budget cuts and schools putting their efforts and money
into other assets. This is their mission
statement, “Yoobi, pronounced “you-be,” means “one for you, one for me.” For
every Yoobi item you purchase, a Yoobi item will be donated to a classroom in
need, right here in the U.S. It’s that simple!” With the help of their partner,
the Kids in Need Foundation, Yoobi is able to accomplish such a task and I find
it amazing since everyone has been a grade school student at some point that
may have fallen into the category of being in need. While Yoobi does make a
profit from this unlike Newman’s Own, there is a quote from the textbook that
states, “Socially responsible companies will outperform their peers by focusing
on the world's social and environmental problems and viewing them as
opportunities to build profits and help the world at the same time.” (MKTG,
PG42) So with this logic, it is perfectly fine for companies to make profit
while giving back for a good cause then to not give back at all.
Week 2 EOC: Boston Consulting Group - Video Games
The video game industry is one that fluctuates greatly in
terms of revenue and on which company is top dog. Speaking of dogs, that seems
to be the case with Nintendo and it’s position as the third wheel while Sony
and Microsoft square off for the past two generations of consoles to be the
best. While the Nintendo 3DS is what is keeping Nintendo in the race, with 58.5
million units sold as of April 2016 (Takahashi, venturebeat.com) it’s home
console, the Wii U, sold significantly less with only 12.8 million units. “The
Wii U figures show why Nintendo is hurting in the worldwide $99.6 billion
gaming market, which earnings down 60 percent as the Wii’s successor withers
away.” http://venturebeat.com/2016/04/27/nintendo-by-the-numbers-58-5m-3ds-handhelds-and-12-8m-wii-u-consoles-sold-to-date/ Sony on the other hand has been the definitive leader over
the other two competitors since its inception. Last year’s Black Friday was the
turning point on the constant power struggle between Sony and Microsoft, with
the PS4 beating the Xbox One’s sales by double. http://www.idigitaltimes.com/ps4-vs-xbox-one-black-friday-2015-playstation-sales-win-despite-microsofts-best-494403
“The Japanese electronics giant sold 17.7 million PS4 consoles in its year that
ended March 31, up from 14.8 million sold in the previous year.” The last known
estimate put the number of Xbox One consoles sold at around 19 to 20 million,
based on comments made during Electronic Arts' earnings report.” http://www.ibtimes.com/ps4-vs-xbox-one-close-40-million-playstation-4-consoles-have-been-sold-2013-launch-2361021.
It is also important to note that PC gaming is also in the numbers, with it actually
being the number one selling digital gaming outlet when compared to consoles
and mobile. “In 2015, the market as a whole saw $61 billion in revenue for
digital games across all platforms. That number was up 8% from the year prior.
Of that $61 billion, $32 billion was in PC gaming, $25 billion was in mobile
gaming, and $4 billion was in consoles.” http://www.winbeta.org/news/pc-games-still-rule-consoles-mobile-2015-sales
In all, according to the BCG-Matrix, I believe with the way Sony is going it is
a star, while Microsoft and the Xbox One is a question mark, the Wii U is a
dog, the Nintendo 3DS is a cash cow, and PC or online gaming is a definitive
star.
Wednesday, August 3, 2016
Week 1 EOC: My Voice
At this point in my life, I see myself as an
audio professional in the making because I still have a ways to go. I’ve been fascinated by the world of audio
ever since I got into music during my middle school days. Whether it deal with
vintage equipment, what my favorite bands are up to, to even who produced their
albums. Ever since I started attending
school to get my feet wet on what it’s like to work in the audio field, I have
grown to study how famous engineers and producers have created the magic behind
well-known musical acts. It is also interesting to note that most people evolve
during their time in college and I have surprisingly had a change of heart, from
wanting to work in a studio to now creating the amazing sounds that go into the
films you see in theaters. There’s nothing like the adrenaline pumping feeling
of plugging in some microphones and positioning them or going on sets to
capture cool sounds that can be warped and modified to sound like robots,
monsters, and even creating natural sounds through the use of improvisation
with many common objects. Also, besides this aspect of audio, I have also
dwelled a little bit into composition, which I need much improvement but I
enjoy the time I take on it so improving in this area should not be that
difficult. Lastly, as I am quickly approaching the time where I leave school
and spread my wings, it is of upmost importance for me to get my foot in the
door and see where my skills and knowledge take me.
Subscribe to:
Posts (Atom)